Idolater
08-15-02, 02:39 PM
Hi,
I'm using a cable connection and I always thought I was directly connected to the Internet. Now I got a game that requires some ports.
GameSpy Peer SDK Uses Outgoing TCP Connections On Ports 6667, 27900, And 28900; And Outgoing UDP On Port 28900.
GameSpy Hosts Must Allow Incoming UDP On Port 6500.
General GameSpy Housekeeping Protocols Require Outgoing TCP On 29920, Outgoing UDP On 29910 And Incoming UDP On A Dynamic UDP Port (It's Not Fixed).
Directplay Initial TCP Connection: Client 47624 Outbound, Host 47624 Inbound
Directplay Subsequent TCP Connections: 2300-2400 Inbound And Outbound
Directplay Subsequent UDP Connections: 2300-2400 Inbound And Outbound
I don't use a firewall/router/proxy. How can I open these ports then? Thanks
I'm using a cable connection and I always thought I was directly connected to the Internet. Now I got a game that requires some ports.
GameSpy Peer SDK Uses Outgoing TCP Connections On Ports 6667, 27900, And 28900; And Outgoing UDP On Port 28900.
GameSpy Hosts Must Allow Incoming UDP On Port 6500.
General GameSpy Housekeeping Protocols Require Outgoing TCP On 29920, Outgoing UDP On 29910 And Incoming UDP On A Dynamic UDP Port (It's Not Fixed).
Directplay Initial TCP Connection: Client 47624 Outbound, Host 47624 Inbound
Directplay Subsequent TCP Connections: 2300-2400 Inbound And Outbound
Directplay Subsequent UDP Connections: 2300-2400 Inbound And Outbound
I don't use a firewall/router/proxy. How can I open these ports then? Thanks