ChrisB8084
07-05-02, 03:55 PM
Me was cleaning out my closet the other day and I found a 3dfx Voodoo 3 3000 PCI. Includes original drivers. Nothing is wrong with it, I just have no need for it. If you’re interested drop me an email @ ChrisB8084@yahoo.com
Features:
*3D feature set
7 million triangles per second
333 megatexels per second fill rate
128-bit 3d acceleration
Dual, 32-bit rendering architecture
True multi-texturing, 2 textures per-pixel per-clock
Full hardware setup of triangle parameters
Support for multi-triangle strips & fans
Single pass, single-cycle bump mapping
Single pass, single-cycle trilinear MIP-mapping
Sub-pixel & sub-texel correction with 0.4 * 0.4 resolution
Per-pixel atmospheric fog with programmable fog zones
Floating point Z buffer (W buffer)
True per-pixel, LOD MIP-mapping with biasing & clamping
Texture compositing for multi-texture & special effects
Support for 14 texture map formats
8-bit palletised textures with full bilinear filtering
Texture compression through narrow channel YAB format
*2D feature set
Fully integrated 128-bit VGA & 2D engine
High speed 128-bit Windows GUI acceleration
Hardware acceleration for Bresenham line draw, 2-edge polygon fill, scissor/rectangle clippers & full 256 ROPs
Internal 256-bit datapath
Source & destination chroma-keying for DirectDraw
Colour expansion & single-cycle block writes
Accelerated 8, 16, 24 (packed) & 32-bit modes
*Video subsystem
Support for ultra-high resolution displays on PC monitors
Resolutions of up to 2046*1536 at a full 75Hz screen refresh rate
YUV 4:2:2 & YUV 4:2:0 planar support
30 frames per second DVD playback with no dropped frames
Supports the latest MPEG2 software codecs via DirectShow
De-interlacing using Bob & Weave
Separate gamma correction for video & graphics
Auto page flipping using VBI for smooth motion video
350Mhz integrated RAMDAC
Supports up to 24-bits per pixel or 16.7 million colours
Sub-pixel image scaling technology
Price: $15 OBO + shipping/handling.
Thanks!
Chris :cool:
Features:
*3D feature set
7 million triangles per second
333 megatexels per second fill rate
128-bit 3d acceleration
Dual, 32-bit rendering architecture
True multi-texturing, 2 textures per-pixel per-clock
Full hardware setup of triangle parameters
Support for multi-triangle strips & fans
Single pass, single-cycle bump mapping
Single pass, single-cycle trilinear MIP-mapping
Sub-pixel & sub-texel correction with 0.4 * 0.4 resolution
Per-pixel atmospheric fog with programmable fog zones
Floating point Z buffer (W buffer)
True per-pixel, LOD MIP-mapping with biasing & clamping
Texture compositing for multi-texture & special effects
Support for 14 texture map formats
8-bit palletised textures with full bilinear filtering
Texture compression through narrow channel YAB format
*2D feature set
Fully integrated 128-bit VGA & 2D engine
High speed 128-bit Windows GUI acceleration
Hardware acceleration for Bresenham line draw, 2-edge polygon fill, scissor/rectangle clippers & full 256 ROPs
Internal 256-bit datapath
Source & destination chroma-keying for DirectDraw
Colour expansion & single-cycle block writes
Accelerated 8, 16, 24 (packed) & 32-bit modes
*Video subsystem
Support for ultra-high resolution displays on PC monitors
Resolutions of up to 2046*1536 at a full 75Hz screen refresh rate
YUV 4:2:2 & YUV 4:2:0 planar support
30 frames per second DVD playback with no dropped frames
Supports the latest MPEG2 software codecs via DirectShow
De-interlacing using Bob & Weave
Separate gamma correction for video & graphics
Auto page flipping using VBI for smooth motion video
350Mhz integrated RAMDAC
Supports up to 24-bits per pixel or 16.7 million colours
Sub-pixel image scaling technology
Price: $15 OBO + shipping/handling.
Thanks!
Chris :cool: