Mallig
08-28-01, 10:31 PM
Where to begin? Well, I use Comcast@Home and have a Toshiba PCX1100U cable modem. I am fairly happy with surfing the web, downloading files, and sending, receiving emails with large attachments. I went to PC Pit Stop and ran their Download/Upload Speed Test and got the following from results:
Download
1. 1891Kbps
2. 1630Kpbs
3. 1505Kbps
Upload (I ran the tests a few more times):
1. 299 Kbps 6. 237 Kbps
2. 215 Kbps 7. 44 Kbps
3. 418 Kbps 8. 368 Kbps
4. 22 Kbps 9. 146 Kbps
5. 64 Kbps 10. 320 Kbps
The problem is this. When I try and play Unreal Tournament (or any of my online games, Quake III, Tribes 2, etc...), I can typically find several servers with under 150 ping times. When I connect to them, my pings are anywhere from 250-500, with spikes up into the 1,000 and higher levels.
Looking at the upload times above, it seems pretty sporatic, but if you average them you get 213.3 Kbps which doesn't seem too bad I guess. Is there a program that check bandwidth by mimicing gameplay (i.e. sends and receives various packet sizes and displays latency problems? That may help me pinpoint a problem. One other thought...could my problems be the Code Red Virus? It does seem like my cable modems Data light blinks a lot more rapidly than it used to.
I used to be able to play online games with no problems so I can rule out the game settings. And if I complain to ComCast as soon as you mention games they immediately tell you it's not them.
I ran the TCP/IP analyzer at Speed Guide.Net and got the following:
--------------------------------------------------------
TCP options string = 020405b40103030001010402
MTU = 1500
MTU is fully optimized for broadband.
MSS = 1460
Maximum useful data in each packet = 1460, which is equal to MSS.
Default Receive Window (RWIN) = 64240
RWIN Scaling (RFC1323) = 0 bits
Unscaled Receive Window = 64240
RWIN is a multiple of MSS
Other values for RWIN that might work well with your current MTU/MSS:
513920 (MSS x 44 * scale factor of 8)
256960 (MSS x 44 * scale factor of 4)
128480 (MSS x 44 * scale factor of 2)
bandwidth * delay product:
Your RcvWindow limits you to: 2569.6 kbps (321.2 KBytes/s) @ 200ms
Your RcvWindow limits you to: 1027.84 kbps (128.48 KBytes/s) @ 500ms
MTU Discovery (RFC1191) = ON
Time to live left = 54 hops
TTL value is ok.
Timestamps (RFC1323) = OFF
Selective Acknowledgements (RFC2018) = ON
IP type of service field (RFC1349)= 00000000
-------------------------------------------------------------------
Any help/advice would be greatly appreciated.
Download
1. 1891Kbps
2. 1630Kpbs
3. 1505Kbps
Upload (I ran the tests a few more times):
1. 299 Kbps 6. 237 Kbps
2. 215 Kbps 7. 44 Kbps
3. 418 Kbps 8. 368 Kbps
4. 22 Kbps 9. 146 Kbps
5. 64 Kbps 10. 320 Kbps
The problem is this. When I try and play Unreal Tournament (or any of my online games, Quake III, Tribes 2, etc...), I can typically find several servers with under 150 ping times. When I connect to them, my pings are anywhere from 250-500, with spikes up into the 1,000 and higher levels.
Looking at the upload times above, it seems pretty sporatic, but if you average them you get 213.3 Kbps which doesn't seem too bad I guess. Is there a program that check bandwidth by mimicing gameplay (i.e. sends and receives various packet sizes and displays latency problems? That may help me pinpoint a problem. One other thought...could my problems be the Code Red Virus? It does seem like my cable modems Data light blinks a lot more rapidly than it used to.
I used to be able to play online games with no problems so I can rule out the game settings. And if I complain to ComCast as soon as you mention games they immediately tell you it's not them.
I ran the TCP/IP analyzer at Speed Guide.Net and got the following:
--------------------------------------------------------
TCP options string = 020405b40103030001010402
MTU = 1500
MTU is fully optimized for broadband.
MSS = 1460
Maximum useful data in each packet = 1460, which is equal to MSS.
Default Receive Window (RWIN) = 64240
RWIN Scaling (RFC1323) = 0 bits
Unscaled Receive Window = 64240
RWIN is a multiple of MSS
Other values for RWIN that might work well with your current MTU/MSS:
513920 (MSS x 44 * scale factor of 8)
256960 (MSS x 44 * scale factor of 4)
128480 (MSS x 44 * scale factor of 2)
bandwidth * delay product:
Your RcvWindow limits you to: 2569.6 kbps (321.2 KBytes/s) @ 200ms
Your RcvWindow limits you to: 1027.84 kbps (128.48 KBytes/s) @ 500ms
MTU Discovery (RFC1191) = ON
Time to live left = 54 hops
TTL value is ok.
Timestamps (RFC1323) = OFF
Selective Acknowledgements (RFC2018) = ON
IP type of service field (RFC1349)= 00000000
-------------------------------------------------------------------
Any help/advice would be greatly appreciated.