Odd.. [Archive] - SpeedGuide.net Broadband Community

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Sapphicat
01-23-01, 12:25 AM
I've been playing Vampire: The Masquerade Redemption online now for several months, despite how much the MP server (Won/Flipside/Whatever) sucks. I started out with a simple 56.6k dial-up, but just got cable (roadrunner service, yay me) installed this week. I'm now on a LAN of the two computers in the house, and everything is otherwise great when it comes to surfing, etc.

The problem now is Redemption Multiplayer, and the finnicky nature the setup seems to have towards host. Maybe it's the firewall, I don't know. Anyway, if the host of the game has dial-up, I usually crash within 3 minutes of interacting with other players. If cable, then I can last just fine. Other such users of cable connections and higher tell me they never had any such problem. I've consulted tech-support, a few system patches, and so on, but still I have problems with dial-up game hosts in MP. Frustrating to say the least.

I'm told that the solution to this may be a new switch/router around the area of 1000 bucks, which would also short me of a firewall save via a program of some sort. Hopefully this isn't the only way, but of the current specs for reference sake- I'm not too sure...

3v1l807
01-23-01, 12:28 AM
Well it depends what kind of router/switch, but you could pick one up for less than $100.
But I don't think that would help with your problem. Could it be that your packet rate in MP is set too high and an analog modem simply can't keep up and you get dropped?

Sapphicat
01-23-01, 02:00 AM
Stupid question: How can I alter such for the particular game alone?

My bad, also, the above 1000 thing was a typo. :b

[This message has been edited by Sapphicat (edited 01-23-2001).]