seste
02-12-06, 10:45 PM
hi,
i got a problem, when i wanna play (counter-strike) i got loss etc. all few minutes on every counter-strike server.
i allready talked to my provider but they, told me the usual stuff :) like, virus ping depends on server etc. i reinstalled my system, and im a advanced pc user, so itīs for sure clean :)
im wondering, couse when i ping, tracert or download i got no packetloss but ingame there it is, so i try to figure out where the problem is.
is there a programm which tracerts UDP ? couse when i ping with cmd.exe theres no packet loss, but ingame it is. its also when i ping with cmd.exe its about 200 ping and ingame its 30. so i guess the provider routes the udp packets different then the http icmp.
maybe my setup helps:
location: austria
dsl: ADSL 2mbit/384 up
router: thomso speedtouch 546
TCP properties for IP = 212.183.43.81 ()
Browser/OS = Mozilla/5.0 (Windows; U; Windows NT 5.1; de; rv:1.8.0.1) Gecko/20060111 Firefox/1.5.0.1
Notes: Read the Analyzer FAQ if the above is not your IP address.
TCP options string = 0204055001010402
MTU = 1400
MTU is not fully optimized for broadband. Consider increasing your MTU to 1500 for better throughput. If you are using a router, it could be limiting your MTU regardless of Registry settings.
MSS = 1360
MSS is not optimized for broadband. Consider increasing your MTU value.
Default TCP Receive Window (RWIN) = 65535
RWIN Scaling (RFC1323) = 0 bits
Unscaled TCP Receive Window = 65535
Note: TCP 1323 Options need to be enabled for RWIN over 2^16 (65535). Windows 9x might also need the MS Vtcp386 fix.
For optimum performance, consider changing RWIN to a multiple of MSS.
Other RWIN values that might work well with your current MTU/MSS:
522240 (MSS x 48 * scale factor of 8)
261120 (MSS x 48 * scale factor of 4)
130560 (MSS x 48 * scale factor of 2)
65280 (MSS x 48)
bandwidth * delay product (Note this is not a speed test):
Your TCP Window limits you to: 2621.4 kbps (327.675 KBytes/s) @ 200ms
Your TCP Window limits you to: 1048.56 kbps (131.07 KBytes/s) @ 500ms
MTU Discovery (RFC1191) = ON
Time to live left = 122 hops
TTL value is ok.
Timestamps (RFC1323) = OFF
Selective Acknowledgements (RFC2018) = ON
IP type of service field (RFC1349) = 00000000 (0)
maybe anyone of you get a clue :) thanks in advance for a tip. :thumb:
i got a problem, when i wanna play (counter-strike) i got loss etc. all few minutes on every counter-strike server.
i allready talked to my provider but they, told me the usual stuff :) like, virus ping depends on server etc. i reinstalled my system, and im a advanced pc user, so itīs for sure clean :)
im wondering, couse when i ping, tracert or download i got no packetloss but ingame there it is, so i try to figure out where the problem is.
is there a programm which tracerts UDP ? couse when i ping with cmd.exe theres no packet loss, but ingame it is. its also when i ping with cmd.exe its about 200 ping and ingame its 30. so i guess the provider routes the udp packets different then the http icmp.
maybe my setup helps:
location: austria
dsl: ADSL 2mbit/384 up
router: thomso speedtouch 546
TCP properties for IP = 212.183.43.81 ()
Browser/OS = Mozilla/5.0 (Windows; U; Windows NT 5.1; de; rv:1.8.0.1) Gecko/20060111 Firefox/1.5.0.1
Notes: Read the Analyzer FAQ if the above is not your IP address.
TCP options string = 0204055001010402
MTU = 1400
MTU is not fully optimized for broadband. Consider increasing your MTU to 1500 for better throughput. If you are using a router, it could be limiting your MTU regardless of Registry settings.
MSS = 1360
MSS is not optimized for broadband. Consider increasing your MTU value.
Default TCP Receive Window (RWIN) = 65535
RWIN Scaling (RFC1323) = 0 bits
Unscaled TCP Receive Window = 65535
Note: TCP 1323 Options need to be enabled for RWIN over 2^16 (65535). Windows 9x might also need the MS Vtcp386 fix.
For optimum performance, consider changing RWIN to a multiple of MSS.
Other RWIN values that might work well with your current MTU/MSS:
522240 (MSS x 48 * scale factor of 8)
261120 (MSS x 48 * scale factor of 4)
130560 (MSS x 48 * scale factor of 2)
65280 (MSS x 48)
bandwidth * delay product (Note this is not a speed test):
Your TCP Window limits you to: 2621.4 kbps (327.675 KBytes/s) @ 200ms
Your TCP Window limits you to: 1048.56 kbps (131.07 KBytes/s) @ 500ms
MTU Discovery (RFC1191) = ON
Time to live left = 122 hops
TTL value is ok.
Timestamps (RFC1323) = OFF
Selective Acknowledgements (RFC2018) = ON
IP type of service field (RFC1349) = 00000000 (0)
maybe anyone of you get a clue :) thanks in advance for a tip. :thumb: